About This Game Firewatch is a single-player first-person mystery set in the Wyoming wilderness.The year is 1989. You are a man named Henry who has retreated from his messy life to work as a fire lookout in the Wyoming wilderness. Perched high atop a mountain, it’s your job to look for smoke and keep the wilderness safe. An especially hot, dry summer has everyone on edge. Your supervisor Delilah is available to you at all times over a small, handheld radio—your only contact with the world you've left behind. But when something strange draws you out of your lookout tower and into the forest, you’ll explore a wild and unknown environment, facing questions and making choices that can build or destroy the only meaningful relationship you have.A Note: Firewatch is a video game about adults having adult conversations about adult things. If you plan on playing with a younger gamer, that might be good to know going in.Includes A stunningly beautiful wilderness environment that expands as you explore. A tailor-made story: the choices you make shape the narrative and build relationships. An edge-of-your-seat mystery. Secrets and discoveries to be made over every hill.Featuring Living, breathing characters brought to life by Cissy Jones (The Walking Dead: Season 1) and Rich Sommer (Mad Men) A spectacular wilderness environment by Olly Moss (Illustrator) and Jane Ng (The Cave, Brutal Legend) A thrilling story and script by Sean Vanaman and Jake Rodkin (The Walking Dead: Season 1, Poker Night at the Inventory) A stirring original soundtrack by Chris Remo (Gone Home) Fluid first-person animation by James Benson (Ori & The Blind Forest) Gameplay scripting and design work by Patrick Ewing (Twitter) and Nels Anderson (Mark of the Ninja) Programming by Will Armstrong (Bioshock II), Ben Burbank (Costume Quest 2, Space Base DF-9), and Paolo Surricchio (Deadpool, Call of Duty Advanced Warfare) 1075eedd30 Title: FirewatchGenre: Adventure, IndieDeveloper:Campo SantoPublisher:Panic, Campo SantoRelease Date: 9 Feb, 2016 Firewatch Full Crack [portable Edition] Firewatch isn't just a game, it's an experience.. this game is one of the best games i've ever played.. The ending was anticlimax for a reason. We would first say: "That's it?". And then the numerous clues set up in the story and several unanswered questions made us think: "No, that's not it." A satisfactory ending wouldn't lead to such suspicion. The essence of the game only kicks in when we start to reflect on the details among conversation, reading material we came across, and even some wired sound you heard some point in the game. That's one reason why there is replay-ability. For me who was quite relaxed in the game, thinking it a walking simulator, I surely wouldn't think as much during the game or enjoy as much seeing the ending. Therefore, for those who decide to play a light-minded game, it's not recommended. But for those who need something to seriously occupied their mind, you may like to try it. Apart from the story, the graphic is good and the ambient the music are great.. I was playing A Plague Tale and thinking about games that really affected my emotions in a meaningful way. And Firewatch immediately came to mind. I played this game 2 years ago and I\u2019m still thinking about it. At its conclusion, I felt completely shook emotionally and it\u2019s hard to put into words why (without spoiling things). Part of why I think this game is so divisive is because it allows you a lot of freedom in how you approach your relationship to the characters. People simply are going to have very different experiences depending on some key choices. Given that caveat, if you like narrative driven games, Firewatch achieves something gaming as a medium struggles with; real investment in its characters. I didn\u2019t even realize how much until it\u2019s conclusion.At any rate, I thought I\u2019d leave a quick recommendation for anyone who\u2019s never played it and doesn\u2019t mind \u201cwalking sim\u201d type gameplay. If like me, you think it\u2019s refreshing when a game feels more like an immersive branching novel than a skill based \u201cgame\u201d, it\u2019s a must play. It does some really interesting things that rely on your agency to make it all meaningful, but for that reason will offer differing experiences. I\u2019ll never forget the one I had with it. I play a ton of games, and 2 years later it still stands out.. Atmospheric and relaxing game! 9\/10 I wish it was longer.. Mature writing and great acting. Lamenting loss and love at middle age. Am authentic connection between fragile and flawed people with troubled pasts too cautious to make anything more out of it than it is. A birhgt moment in an otherwise resigned existence in two lonely people. The end was bittersweet and all too true.. In case you were not aware of this already: This is NOT a game! At least not in the sense that there is a challenge or a way for you to 'lose'. What you get is essentially an interactive story.I always love a good story, so I had to give this a try. I was not disappointed! The story is very compelling and intimate, which is something you don't find very often in video games.Since it very often still feels like a game, you can find yourself in a 'game-playing-mode' quite quickly, especially early on. Once you are able to stop that habit, you can just relax and enjoy the scenery and fantastic storytelling of the two interesting characters.Highly recommended if you enjoy a good story in an eerie atmosphere without having to worry about failing!. Amazing game, so much nostalgia!. Such a powerful beginning that descended into a mediocre ending, leaving far too much open to interpretation. I was hoping to walk away from the experience inspired based on the dialogue early on, but I did not.The positive? I spent a year out in Colorado IRL, though most of it was in suburbia. Still, I was able to get out to the foothills and Rockies enough to understand its beauty, and the game doesn't disappoint in recreating that natural, rugged feel of western Nature. I also really appreciate how everything is voice acted and the protagonist's dialogue; Henry sounds like a very real person that's been through the ups and downs of life. No bugs during gameplay, just one stutter or two.Ultimately the game calls itself a mystery, but as I said there's just too much left unsaid. Without spoiling, some of the themes they introduced could have had powerful impact if treated with more depth, but they seemed to just be a catalyst for the "why" and little more. Really a missed opportunity, especially when the opening is such an attention grabber and really hooked me.This is one of those experiences I really, really wish I could give a "Neutral" rating to. It has a very personal impact for me, and it's something that will stay in my mind. It's a game I see myself trying to talk to people about, which might seem weird for a negative review, but it's a springboard I think to some personal challenges and experiences in my life.
diabajawadawi
Firewatch Full Crack [portable Edition]
Updated: Mar 13, 2020
Comentarios